3D Modeling
Modular Sci-Fi Kitbash Set for Scene Building
3D Modeling
Low-Poly Stylized Assets for Mobile Games and Apps
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Clean, optimized low-poly art keeps your game running smoothly while establishing a strong visual style. I create lightweight 3D models with flat-shaded colors and simple geometry that load fast and perform well on mobile devices. Think of it as digital origami—creating recognizable forms through clever use of simple shapes and bold colors.
This package delivers five unique low-poly asset models based on your theme, like fantasy buildings, sci-fi props or stylized nature elements. Each model is built with a strict polygon budget to ensure game engine performance. You get the FBX files with baked vertex colors, a ready-to-import Unity package with textures applied and GLB files for web or AR use. I also include a turnaround sheet for each asset as a PNG.
Low-poly isn’t just a technical choice; it’s an aesthetic that players associate with approachable, fun games. It removes visual noise and lets gameplay mechanics shine. I study the work of studios like Mojang or early Monument Valley to understand how simplicity can become iconic. The models I create are fully unwrapped and can be easily recolored in-engine, giving your artists flexibility.
This service helps indie game developers, app creators and interactive media projects establish a cohesive look without requiring massive art budgets. The assets are designed to be modular and work together, so you can build out a larger world piece by piece. I’ve contributed models to several published mobile titles, so I understand the pipeline from Blender to a live build.
€50.00
Clean, optimized low-poly art keeps your game running smoothly while establishing a strong visual style. I create lightweight 3D models with flat-shaded colors and simple geometry that load fast and perform well on mobile devices. Think of it as digital origami—creating recognizable forms through clever use of simple shapes and bold colors.
This package delivers five unique low-poly asset models based on your theme, like fantasy buildings, sci-fi props or stylized nature elements. Each model is built with a strict polygon budget to ensure game engine performance. You get the FBX files with baked vertex colors, a ready-to-import Unity package with textures applied and GLB files for web or AR use. I also include a turnaround sheet for each asset as a PNG.
Low-poly isn’t just a technical choice; it’s an aesthetic that players associate with approachable, fun games. It removes visual noise and lets gameplay mechanics shine. I study the work of studios like Mojang or early Monument Valley to understand how simplicity can become iconic. The models I create are fully unwrapped and can be easily recolored in-engine, giving your artists flexibility.
This service helps indie game developers, app creators and interactive media projects establish a cohesive look without requiring massive art budgets. The assets are designed to be modular and work together, so you can build out a larger world piece by piece. I’ve contributed models to several published mobile titles, so I understand the pipeline from Blender to a live build.