3D Modeling
Modular Sci-Fi Kitbash Set for Scene Building
3D Modeling
Custom Anime-Style Character Model with Basic Rigging
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I’ve modeled characters for indie animators and V-Tubers for the past four years, specializing in the anime aesthetic with its expressive eyes, simplified hair forms and dynamic silhouettes. You receive a single, original character model built from your concept art or description, complete with a clean topology that supports expressive animation. The package includes basic facial rigging for eye blinking and simple mouth shapes for sync, plus a full body rig with an inverse kinematics system for the limbs, allowing for natural posing. The model is fully textured with hand-painted color maps that emulate a 2D cel-shaded look, including separate textures for the eyes, hair, skin and costume. I provide the native Blender file with all materials and rig layers organized, an FBX with rig and textures embedded for use in Unity or Unreal Engine and a DAE file as a universal backup. The hair is modeled in large, recognizable chunks rather than individual strands, which is standard for the style and performs better in real-time engines. This service suits content creators looking for a consistent avatar for streaming, indie game developers needing a protagonist model or animators producing a short film. We’ll focus on capturing personality through the model’s proportions and key details like accessory design.
€100.00
€145.00
I’ve modeled characters for indie animators and V-Tubers for the past four years, specializing in the anime aesthetic with its expressive eyes, simplified hair forms and dynamic silhouettes. You receive a single, original character model built from your concept art or description, complete with a clean topology that supports expressive animation. The package includes basic facial rigging for eye blinking and simple mouth shapes for sync, plus a full body rig with an inverse kinematics system for the limbs, allowing for natural posing. The model is fully textured with hand-painted color maps that emulate a 2D cel-shaded look, including separate textures for the eyes, hair, skin and costume. I provide the native Blender file with all materials and rig layers organized, an FBX with rig and textures embedded for use in Unity or Unreal Engine and a DAE file as a universal backup. The hair is modeled in large, recognizable chunks rather than individual strands, which is standard for the style and performs better in real-time engines. This service suits content creators looking for a consistent avatar for streaming, indie game developers needing a protagonist model or animators producing a short film. We’ll focus on capturing personality through the model’s proportions and key details like accessory design.