Jia Li

Audio, Music & Voice

Rating:

0.0

Price:

€11 /h

See all products

Cartoonish Food and Prop Models for Casual Mobile Games

0.0 (0 reviews)

Category:

3D Modeling

File format:

FBX, GLTF, PNG sprite sheets, Unity prefab

Style:

Cartoon

Delivery time:

24 hours

Bright, appealing food items and props are the heart of many successful casual games. I model cheerful, exaggerated objects like donuts, fruits, burgers or magical potions with simple shapes and vibrant, hand-painted textures. The goal is to make items that look delicious, fun and instantly understandable at a glance.

For this quick-turn service, you provide a list of up to ten simple items. I deliver each as an optimized 3D model with a single, efficient texture atlas to keep performance high. Files come in FBX and GLTF formats for broad engine support. I also provide an optional PNG sprite sheet with rotations of each model, useful for 2.5D games or UI elements. If you use Unity, I can send the models as pre-configured prefabs with basic materials.

The cartoon style uses bold outlines, saturated colors and soft shading to create a friendly feel. I avoid realistic textures and instead paint in highlights and shadows directly, similar to the visual style of games like Overcooked or casual titles from publishers like Voodoo. This makes the assets resolution-independent and they stay clear even on smaller screens.

This service suits hyper-casual or hybrid-casual game developers who need a rapid stream of assets for prototyping or full production. The models are designed to be pooled and instantiated repeatedly in a game scene. I keep polygon counts very low and textures compressed, following mobile-first best practices. It’s a straightforward solution for when you need a set of cohesive, fun props without a long back-and-forth.

€60.00

€86.00

Bright, appealing food items and props are the heart of many successful casual games. I model cheerful, exaggerated objects like donuts, fruits, burgers or magical potions with simple shapes and vibrant, hand-painted textures. The goal is to make items that look delicious, fun and instantly understandable at a glance.

For this quick-turn service, you provide a list of up to ten simple items. I deliver each as an optimized 3D model with a single, efficient texture atlas to keep performance high. Files come in FBX and GLTF formats for broad engine support. I also provide an optional PNG sprite sheet with rotations of each model, useful for 2.5D games or UI elements. If you use Unity, I can send the models as pre-configured prefabs with basic materials.

The cartoon style uses bold outlines, saturated colors and soft shading to create a friendly feel. I avoid realistic textures and instead paint in highlights and shadows directly, similar to the visual style of games like Overcooked or casual titles from publishers like Voodoo. This makes the assets resolution-independent and they stay clear even on smaller screens.

This service suits hyper-casual or hybrid-casual game developers who need a rapid stream of assets for prototyping or full production. The models are designed to be pooled and instantiated repeatedly in a game scene. I keep polygon counts very low and textures compressed, following mobile-first best practices. It’s a straightforward solution for when you need a set of cohesive, fun props without a long back-and-forth.

Sign In

Register

Reset Password

Please enter your username or email address, you will receive a link to create a new password via email.